Architecture

Six layers, ten subsystems.

Higher layers depend on lower ones. The meta layer schedules; the agent layer chooses; the social layer mediates trust and perception; the substrate provides matter and life; the physics layer imposes constraints. One wire ties them all together.

Data flow (bottom-up)
  1. 01

    reality-kernel imposes hard constraints (thermodynamics, Landauer bound, holography).

  2. 02

    life-os + material-civilization produce living and material capability under those constraints — population, energy, material stack.

  3. 03

    sensory-os + clan-civilization fold substrate facts into each agent's interior world — perception and trust.

  4. 04

    decision-os + idea-evolution convert perception and trust into choices and their propagation.

  5. 05

    civilization-os reconciles all of this on the civilizational ledger — cycle-engine stamps the whole thing with a phase.

  6. 06

    psy-protocol-spec carries every cross-layer exchange beneath all of this — proofs, state roots, coordinators.