Ten processes — one ecosystem.
Each process is independently deployed on its own subdomain. Click into any one to see its full specification.
Civilization OS
The macro civilization model. Population, energy, knowledge, coordination — modeled as one running system.
Idea Evolution
Memetics as evolutionary substrate. Ideas are organisms; minds are habitats; narratives are species.
Material Civilization
Atoms → energy → materials → tools → industry → power. Civilization is what its hardest material allows.
Psy Protocol Spec
The distributed coordination layer beneath the ecosystem — realms, coordinators, state, attestations.
Clan Civilization
Trust networks at the kinship and lineage scale — the substrate institutions are built on top of.
Sensory OS
Perception as construction. The brain doesn't see; it predicts.
Reality Kernel
The physics layer beneath everything. Energy, information, computation as universal substrate.
Decision OS
Game theory + AI + economics fused into a unified agent-decision substrate.
Cycle Engine
Civilizations and systems pass through phases. Cycle Engine identifies the phase you're in.
Life OS
Biological computation as a stack: cells → tissues → brains → bodies → populations.